Christmas may be several weeks away, but it’s never too early to prepare for the holiday season. If your kiddos are already eager to get into the Christmas spirit, here’s a nice app for them: The Witch and the Christmas Spirit.
Developed by Slim Cricket, The Witch and the Christmas Spirit is the latest in their Witch with No Name series of interactive book apps. In the story, we follow the Witch as she goes on an adventure to save Christmas and along the way, find out who or what the Christmas Spirit is.
How the Witch Saved Christmas
At the beginning of the story, The Witch with No Name is preparing for Halloween when her friend Peepo the Elf calls. A terrible sickness has spread over Christmasland that causes Santa and his elves to fall in deep sleep, so Peepo asks the Witch to come over and help.
Throughout the book, we follow the Witch as she tries to sort out the problems at Santa’s workshop and wake its jolly residents. The story is played out in full-color animation, with some pages having extra interactions such as being able to touch the spots in the Witch’s house to hang decorations.
It’s also interspersed with various mini games — among others, you’ll help the Witch organize Santa’s mail, make toys in the factory, and guide Santa’s reindeer through an obstacle course. Additionally, a surprise game will be unlocked if you can find all the hidden crickets in the book and complete the games without making any mistake.
Like most digital books nowadays, The Witch and the Christmas Spirit has two reading modes to cater to different age levels: “Read to Me” and “Read by Myself”. The narrated reading mode includes text highlighting and professional narration.
Parents Need to Know
The Witch and the Christmas Spirit is especially adapted to children aged 4 to 10. Before you dive into the book, you can set the difficulty level for the games — Easy, Medium, or Hard. That said, you can always skip the games if you don’t want to play them.
Currently, the book is available in English, French, and German. You can read the beginning of the story for free and, if you enjoy it, purchase the full version via a one-time in-app purchase. This in-app purchase is secured from kids, as are links that lead to external sites. The app has no third-party advertising.
Things I Like
What I like about The Witch and the Christmas Spirit is that it actively involves its readers in the story. In order to wake the elves, for example, you’re asked to speak loudly into your device’s microphone. In another scene, you’re asked to shake your device to make it snow. These interactions are clever because they make the story, which is already entertaining on its own, even more engaging.
Another thing I like is the design of the games. Not only are they fun to play, but they’re also useful for practicing various skills. For example, the snowman-building game will test your knowledge of arithmetic whereas the toy-making game will test your concentration and observation skills. Your reflexes will also be challenged when you train the reindeer at the obstacle course.
The Witch and the Christmas Spirit is a fun, original tale that will get kids and adults alike into the holiday spirit. This subtle blend of story and cartoon offers clever interactions, fun games, and lots of humor. Highly recommended for ages 4+.
App was purchased by us.
About Slim Cricket
Slim Cricket creates interactive storybooks and educational apps for ages 3-10. They have a knack for incorporating strong themes and humorous elements in their apps that engage children to play.
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